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Monday AI
3D
Fur and Pipeline
Date
April 2023
On this project, I was responsible for all CFX work related to the main character - the llama.
My primary responsibilities included overseeing the look development and simulation of all llamas across every shot (25+ shots total). Additionally, I contributed to the rose petal simulations.
On the technical side, I owned the entire pipeline. I built several tools that enabled an efficient and streamlined workflow between Maya and Houdini - a significant challenge due to the fundamental differences between these software packages when it comes to hair simulations.
I thoroughly enjoyed this project and all the challenges that came with it.




